Create cross-platform 2D games with Flutter + Flame
In this presentation we'll give a brief introduction to what Google's Flutter framework is and how the Flame Engine can be used on top of it to create cross-platform 2D games.
With cross-platform here we mean Android, iOS, Web, desktop (Windows, OSX, Linux) and even different smart TV operating systems, and all these can be covered from a single code base and with native performance.
You don't need any previous Flutter- or Game dev experience to attend this talk.
When: 16/3 12-1pm (CEST)
Language: English
Link to Zoom will be sent when you sign up for the webinar